Website powered by

HALO INFINITE - Aquarius

After completing my Halo Infinite campaign responsibilities, I next moved onto becoming the surfacing owner of the UNSC map, Aquarius. I was responsible for creating new materials and blends (derived from texture sets created by the core UNSC team,) and set up finalized asset samples to teach our other contributing artists the techniques and steps required to consistently meet the final look across the map.

Responsibilities:
I was the map's surfacing owner and was responsible for mask painting, material and texture creation, UV unwrap and modeling updates to meet our quality bar.

Credits:
Surfacing Lead: Rogelio Olguin
Map Lead: Shawn Priester, Greg Cox
Surfacing: James Ritossa, Matt Cerasoli, Kim Kirchstein and Carlos Perfume
Mask-Painting: Kim Kirchstein (Kim mask painted at least half the level!)
Modeling: Shawn Priester, Greg Cox, Ned Gasorntip
Decorators: Liz Kirby
MP lead: Donnie Taylor
If I have absent-mindedly forgotten anyone, please do reach out and I will make the correction! :)